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Rigger

Location: Brno / Remote

Contract: Full-Time

Details

Who do we need?

For our new unannounced project, we are seeking a Rigger who is passionate about virtual characters, Metahuman tech, UE5, and video games!

What is the job about?

  • Creating skeletons and animation rigs.
  • Skin weighting and deformation solving for realistic characters.
  • Working with the Metahuman technology in collaboration with Epic.
  • Solving technical art problems centered around characters and animation.
  • Creating documentation and providing pipeline improvements.
  • Collaborating with animators to design motion controls.


Who will be a good fit?

  • Experience with Unreal Engine 5.
  • Experience with rigging (3ds Max or Maya).
  • Great teamwork and communication skills.
  • Good spoken and written English.


What is nice to have?

  • Ability to research and develop technical tools in DCC apps for a project (3ds Max, Maya).
  • Tool programming.
  • Understanding human and animal anatomy.
  • Experience in an international company.
  • Experience with game development or movie production.


About us

Game dev studio in the heart of europe

INGAME STUDIOS is a vibrant, mid-sized Czech game developer studio formed by seasoned professionals with strong backgrounds in notable AAA and AA titles.

Based in Brno, we focus on crafting immersive, cooperative FPS games using Unreal Engine. Our standout release to date is Crime Boss: Rockay City, demonstrating our ambition and capability to deliver high-quality titles.

Apply now

Rigger

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